but even with the half-price discount from the temple, skill training is too expensive. Luckily enough, I tried getting initiated into Orlanth's cult right away (with a <40% chance) and managed to pass. It's kind of charming how barebones and wargamey things were back in the late 70s.Īs far as I can tell, there's pretty much nothing to character creation besides rolling stats, calculating skill category bonuses and secondary stats, and getting your starting gear? I mean, I got a whooping 79L (I rolled a townsman), a belt knife, and all my skills at their default score? (25% in Knife! Yay!) Am I missing something, or was gaming in 1980 super hardcore? I had only skimmed the RuneQuest 2nd edition rules before, so it was my first proper reading of the first couple rules chapters. This week-end I figured I would try and play one of the old SoloQuest adventures, but first I had to create a new character.
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